maybe the dam info should be changed to 'allows flow a little. Using Timberborn Dams is pretty straightforward - simply build the dam and it. 2. mod. Upstream hits 1. Turn timber into sophisticated machinery – from water wheels and sawmills to engines and mechanized pumps. Show graphs about. 112. Sounds pretty simple. 6. Currently we offer automatic setting of floodgate height when a Drought starts or ends, based on a basic schedule or based on a Stream Gauge depth. Find the local Timberborn game folder by selecting the game in Steam and selecting. Click on them and adjust the slider. It would be neat if you could link a Flood Gate to a Depth Marker and then do: if [linked_depth_marker] is [0|0. 5 (e. Possible solutions: Make bad water sources dry up aswell. Unchecking the little box that appears will allow you to adjust just the one you have selected individually. New building: Small Warehouse (3 logs; capacity: 30; Solid) – a cute 1×1 cube to fill all these random empty tiles! Updated building: Medium Warehouse (15 logs; capacity: 200; Solid). Double Floodgate–Blocks a specific amount of water using an adjustable device ; Triple Floodgate–Blocks a specific amount of water using an adjustable device ; 3 Start With A Small Population. The stream meters can measure water flow already, so maybe if you employed a beaver to watch them he could. Power shafts and Floodgates. The stream meters can measure water flow already, so maybe if you employed a beaver to watch them he could. 6. The water ordinarily went 3 levees high (with some water diverted elsewhere), and went about 3. 21K subscribers in the Timberborn community. I use it for housing the swimming pool, and the water inside is clear, no possibility for bad water to get in. Add and vote up suggestions for Timberborn – Bugs and Suggestions. Above the floodgate, it's just open tiles. That means that during drought, there is stable. Floodgates are landscaping buildings that block the flow of water up to an adjustable height. and you can path over a dam, so if flooding is the only thing you want to avoid you make a 0. Deeper Floodgates. 10. 8. That would be ok but some kind of programmable season based floodgate schedule would be A+ QOL feature. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 3. down to my settlement, the water is now just staying there and its been about 2 in game days, the water is not being fed as the. Last. Wow, this makes sence. Timberborn > General Discussions > Topic Details. Tudo Discussões Capturas de tela Artes Transmissões Vídeos Notícias Guias Análises. 4. DrvrMike. 1-9748a0c-sw after building a double floodgate near the starting location (on the left in the screenshot) the water level rises to above flooding levels for the nearby land brief (as it always has) but then when the water level goes back to "normal" it over corrects and so I end up in a perpetual cycling between above and below. replace dirt with magma block. Just build a complete levee rather than sticking a completely pointless floodgate in the middle and run a path along the top. Many good ideas. r/Timberborn • Is there a way to place a Levee on top of a floodgate/dam piece? I want to have a small constant flow out of a huge reservoir, without the need of constant adjusting of the floodgate. Humans are long gone. It'd be nice if they could trigger on. You want to use the 2-tile floodgates in rivers/canals that are 2 tiles deep, etc. 5 can make a big difference especially as droughts get longer mid to late. 67 (iirc) constantly and you can path over a dam, so if flooding is the only thing you want to avoid you make a 0. If I want to hold. This eliminates flood/dry ups almost completely. When it's at 8-9 tiles high, the floodgate level doesn't seem to impact it much, but changing it does cause temporary surges in the water level down stream. 0) tile deep of water. as the floodgate would limit it. Second game I did the same thing, except instead of a Levee I built a Floodgate. Use cases: 1) Together with a water wheel you can automatically redurect water when drought comes. This leads me to the conclusion to plan for a retaining dam of a hight of 5 cubes. Mr. I will try to fix it as soon as possible. TIMBERBORN // DAMS & FLOODGATES // CYCLE 4 - E4 We push ahead in cycle four of Timberborn with our dam and floodgate now built we can withstand the drought a. politiguru • 1 yr. Flood gates need 0. Bugs and Suggestions. 10 Planks Main article: Floodgates Double Floodgate is a Landscaping building that blocks the flow of water up to an adjustable height. The ruins across the ridge to the right can be reached with the initial district as well, by building stairwells up and over the ridge. A reservoir that is deeper than 4 can be used to continuously supply water during a drought. What would you achieve if you could change a floodgate by e. It can be raised from 0 blocks to 2 blocks in increments of 0. The lower layer is mostly water pumps with berries, coffee bushes trees, and some stairs up tucked in between. All Discussions. maybe the dam info should be changed to 'allows flow a little. #14. A large, flat, and relatively simple map that offers the easiest start available in Timberborn, it has a single river that flows into a large lake. 20 Minutes Till Dawn 3Dash AGAINST Across the Obelisk Aloft Ancient Dungeon VR Atrio: The Dark Wild BONELAB Backpack Hero Bomb Rush Cyberfunk Brotato Cats are Liquid - A Better Place Chrono Ark Cities: Skylines II Core Keeper Cult of the Lamb Dome Keeper Dyson Sphere Program Enter the Gungeon For The King GTFO Garfield Kart - Furious Racing. 2 or 0. This is mainly because you start out with a lot of wide open space to build on. All suggestions. 5 -the abillity to move dirt for the ultimate form of terraforming -a system to determine how good you dealt with a dry season (maybe even. Timberborn – Bugs and Suggestions staff will be able to see your email. And I assume that you know that you can stack levee blocks 3 and taller if you build platforms next to them, so that the beavers can reach. Members Online Single Column Dam with Triple Floodgate at the bottom, fills to the top in wet season then drains automatically in the dry season at a stable rate, is this something that will get patched out?Timberborn-SimpleFloodgateTriggers. 5 and . Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. . I haven't found a way to do it and it's a bit against the spirit of the game. 3 z-levels worth of river water (2 levees stacked along the river) along your starting location should be enough to survive even the longest drought on hard difficulty, but make sure you don't accidentally flood your base. You can also adjust it there. Last updated: 2 years ago. In other words make it wider. Additional Floodgates to extend your basins. 5 blocks below the highest point to the source. Build a complete dam across a river and you'll be able to save some water for a Drought. Timberborn > General Discussions > Topic Details. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Any water silos geniuses?Steam配信ゲーム「Timberborn」の攻略用wikiです。I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. down to my settlement, the water is now just staying there and its been about 2 in game days, the water is not being fed as the. So here is a screenshot that illustrates the 'waterfall floodgate' technique. Pretty neat. Automation of floodgates. Upstream slowly drains, downstream fills fast and then floods. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. All suggestions. The beaver inside the Inventor will produce three points of science for each completed task, so keep him busy. By being height-adjustable the triple floodgate offers more control. Hi gang. 2. The bigger ones give you. Languages. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. Boneworks H3VR ROUNDS Risk of Rain 2 Titanfall 2: Northstar Valheim. Preconfigured and ready to use. had to limit the discharge of the first floodgate to 4 in order to keep a (somewhat) consistent water flow. Since a floodgate is, at maximum height, (1) tile tall it will block a depth of (1. Phosphonothioic Oct 8, 2021 @ 12:37pm. Clicking that link should in theory open the discord in-browser app in a new tab, as well as adding the Timberborn server to your list of accessible servers (found listed. Alcator Jan 20, 2022 @ 9:48am. It can be raised from 0 blocks to 1 block in increments of 0. Alcator Jan 20, 2022 @ 9:48am. have a set of pumps built at the desired depth. Timberborn is a city-builder created by Mechanistry, launched in Steam Early Access and GOG Games in Development on September 15th, 2021. 5. That said, I can't even imagine what the interface would look like. Allow All. . Members Online Single Column Dam with Triple Floodgate at the bottom, fills to the top in wet season then drains automatically in the dry season at a stable rate, is this something that will get patched out? Timberborn-SimpleFloodgateTriggers. BepInEx pack for Timberborn. If a floodgate is submerged and the height is changed fast from 0 to 3 and back, on every change the water over the floodgate disappears. ? doesn't sound right to me. Maybe I am just going about building reservoirs not as efficiently as I could be. fandom. I would love the ability to link a stream gauge to a floodgate so that once the gauge hits certain requirements it will adjust the floodgate height. Any time I make a change to my floodgates they send a wave up and down stream. If the water can’t flow away, it will keep rising. There should be another lil pole like the stream gauge to detect bad water which could signal floodgates to adjust and guide the bad water away. 5. You need to store a LOT. Timberborn. I will try to fix it as soon as possible. hard. 5 is functionally the same as a dam. g. It is a mod that enables all other mods in Timberborn and must be installed manually as follows: Navigate to the mod. I'm unable to adjust the height, it's stuck at 0. ago. 5). When it's at 8-9 tiles high, the floodgate level doesn't seem to impact it much, but changing it does cause temporary surges in the water level down stream. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Timberborn Dam Types 0:00 / 3:17 • Dam How To: Dams, Levees and Floodgates - Timberborn Verowak 9. Timberborn. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. -seeing both walk and build limit of a district while building -running in background -piping as in actual pipes to control waterflow -the abillity to set floodgates to different levels like . Repeat till drought is over. So far, I had been testing the second dam type in a 6m(3m open discharge capacity) open discharge dam which allow the water to further flow from. Mr. Bugs and Suggestions. When that happens, depending on the amount of water being “rushed” back into the system at spots, it can overwhelm the banks at specific choke points (like that big waterfall. Timberborn uses an approximation to achieve its water flow simulation; it's not actually working with water volumes or simulating every 'drop' precisely. 10 Logs, 5 Planks. This should keep the water levels equal between the left side river and the pond. Beyond your starting plateau you'll find forests are plagued with weeds and. quasimdm • 3 mo. Beginners Guide Ep 4 - Dams Levees and Floodgates [ENG…From left to right: Dam, Levee, Floodgate, Double Floodgate, Triple Floodgate. put grass under. Cycle 15 has me TNTing to have bigger basins, but eventually it won't be enough. say, 0. 1 / 6. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. 50 water level. So built the lower dam near the lake in wet season. Now the wave that goes upstream causes the flow to stop(or even to reverse) while the regular flow continues to build up water which makes the return wave MUCH. The 'Irrigation Tower' is a good option for the Folktails only. Transport small to moderate amount of water to same or lower levels by a elevated (or elevatable, e. Join my Discord. The Plains is the map that the developer, Mechanistry, suggests you start out with. Timberborn – Bugs and Suggestions staff will be able to see your email address. Last edited by Sapioit; Aug 17, 2022 @ 1:07amTimberborn > Feedback & Suggestions > Topic Details. Placing a dam or single tile restriction adjacent to your waterwheels also helps concentrate low flow zones. Unlock Labor > Drop-Off Point - This will allow other Districts to receive goods. Ok, need some advice on reservoir placement. Here’s what you need to do in order to unlock Water Dump in Timberborn: Click on the Science tab in the building menu. 1. 5, top damns floodgate drops 0. Partially Closed/Open. ago. . By being height-adjustable the double floodgate offers more control over water than dams do. Continuing on the pattern increasing the floodgate height by 1 would eventually reach just another limit. The beaver inside the Inventor will produce three points of science for each completed task, so keep him busy. If you use a single 3 high flood gate, and build the rest 6 high, then water will flow fairly slowly through the one wide gap above the floodgate. Upstream fills back to 2m while downstream drains to very low or dry. Therefore, logically, platforms should not be labeled as solid objects. If you build a big enough one, you will never run out of water. 0. If woodlice reach it, the entire tracker collapses, so be sure to report any bugs. With your consent, we may also use non-essential cookies to enhance your experience and understand how you interact. 5 is identical to a dam. Anything deeper than three blocks will not drain out the floodgate and will act as a lake once the water reaches that level. The Discord link that OP posted ( is an invite link to the official Timberborn server, modified to lead directly to the channel about mods. But if this works the left side should allow you to chose any height between 1 and 3. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. 0. What's special about solid objects, you say? Well, in game theory, solid objects can support having other objects built atop them. Thus, I need to set the floodgate at level 1 so the water level os at around 1. Our hearts go out to the families affected by this devastating event. มีแต่คนที่ทำร้ายกันเอง"วันนี้เราอยู่กับเกม Timberborn. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Once it reaches the map's bottom, it will continue mining without destroying terrain, effectively providing dirt infinitely. In real life the way a floodgate works is by letting water at a lower portion of the dam in order to store water up steam. Levees will give you a full block and can stack. By Hectare. I think that if you added levees to the side and a floodgate in the front/back, you might be able to restrict the flow, but I would have to test it out to make sure. I've been trying to figure it out on my own, but I'm just running in circles and I'm tired of wasting time on the issue. In the game Timberborn, poor preparation for a drought can end tragically for your beaver colony. 6. I do know that waterwheels do not allow platforms on top. . 2. Partially Closed/Open. Here’s what you need to do in order to unlock Water Dump in Timberborn: Click on the Science tab in the building menu. As we saw with droughts, a de-synchronized floodgate segment can serve as an OR for opening reservoirs. 25 adjustment step. python_product • 2 yr. Place two gatherers where the forester building used to be. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Add and vote up suggestions for Timberborn – Bugs and Suggestions. Double Floodgate is a Landscaping building that blocks the flow of water up to an adjustable height. Partially Closed/Open. The author of this topic has marked a post as the answer to their question. You should notice the water level rises above 0. The players all agree, Timberborn is a fantastic game, but there comes a time in each save where the settlement becomes more or less self-sufficient and it feels like you've ran out of things to do. r/Timberborn • Tragedy strikes in Timberborn as a dynamite accident claims the lives of several hardworking beavers. You set the floodgates to. It would be nice if we have a wider selection of power shafts and flood gates: Flood Gates that are taller than 3 units (Require metal blocks to be built) (Max height is 5-6 units tall) High Power Shafts that are 3 units tall (A Triple Platform can be built over it) High Power Shafts that bend to the left and its. As you can see in the screenshot, it is flooding a bit. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Discord: experience with this comes from channeling all the water in the islands map through a single 2 wide space. 5|2|2. sacling up end game and designing blueprints with maxed out ILS is so satisfying. Your starting district is along a nice mostly straight stretch of river to dam, and the district can stretch across to the other side easily. Simple for early development, and works for most rivers, lakes, and aquifers. Problem: The maximum hight for floodgates is 3 cubes. • 1 mo. Goods stored in Tanks are: Water, Biofuel, Catalyst, Maple Syrup, Medicine. The stream meters can measure water flow already, so maybe if you employed a beaver to watch them he could. 0. So, I've been building water storage levies that are 4+ inheight so that I can use the terrain to help me, but I'm having an issue with floodgates having a maximum height of 3. Fill the storage with logs and then put your gate before the storage so the filled storage is now in. Yes, it is draining too much water per day, but at least is a solution. #1. L = Levee P = Platform W = Water F = Floodgate Reply. About 90% of the time the water flows through a 4 tile wide gap for a double set of wheels. The current version v2. dams and the 3rd exit a floodgate, i raised the floodgate to . So how are we supposed to last an 100 days drought? Floodgate reservoirs are 3-tiles high when drought starts. Timberborn. This extra ability comes with an added build cost of requiring Planks. Floodgate Operators. 5. The starting location is well stocked with resources and comes with plenty of arable land and a. Stardust-Conqueror. Dams will only block water to a half-block height. Central Oct 21, 2021 @ 2:38am. due to one block hole size your dam will keep filling up despite this hole - multiple water spawners create water faster than it can flow through one size gap. By: Joseph Allen. r/SatisfactoryGame • Rant: we should have the ability to “sink” liquids. The Plains map has that little water pool that can be closed with 1 floodgate. You click the floodgate, and it'll tell you what height they're set to. Dams in Timberborn are considered a basic resource and are unlocked by default, so it’s what you’ll be using to survive your first drought and to begin constructing your world. #2. While not blocking as much water as completely. A technique essential to hard mode survival. Late game, you can use dynamite to build custom rivers by destroying blocks as well. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Once you get 250 science points, you can unlock the. That is why sometimes when you close a floodgate, a seemingly stable pool may flood. 20 Logs, 10 Planks. UsageUnlock Labor > Distribution Post - This will allow you to send resources to other Districts. . I will try to fix it as soon as possible. The current version v2. Upstream fills to 2m even though gate is at 1. On the left a levee on the ground with a 3-height floodgate on top setup, on the right side a floodgate on the ground with a platform behind and levee (s) on top. Timberborn is a beaver city-building game featuring ingenious animals, vertical architecture, and river control (with dams and dynamite!). The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical…ReSharer for Timberborn! View mod page; View image gallery; Canyon City Map. 160KB ; 1--The issue I see there is without a floodgate you will need to build a levee wall along the left edge of the pond to prevent it from overfilling and flooding the tree farm. 9 and not just 1 and . Once it has, lift the floodgate up in 0. That's why I'm suggesting to allow us building the floodgate at the bottom of a dam structure, or just add a new flow controlling block that. It's mainly helpful in the mid game when you need to regulate water between sections using flood gates from a reservoir (if you have built one). Clicking that link should in theory open the discord in-browser app in a new tab, as well as adding the Timberborn server to your list of accessible servers (found listed. The triple floodgate will block the most water it can. You begin with a natural reservoir but you will soon find it insufficient for maintaining more than a tiny population. 5. I was messing around with reservoir setups and found out that if there is a free column with a single levee at the bottom, it does not speed up output of water. Built the upper dam in dry season Played almost the same in previous game but dams slightly different locationa nd both finished in wet season First wet season flooded 40% of start area. I'm with JCHamels all the way on this 4,5,6 height floodgates. 5, the whole reservoir rapidly empties out in a huge gush. Now you have an underwater farm to supplement your food stores or feed your Ironteeth babies. Returning to timberborn after a break to check out the new updates. A floodgate that reacts to it being powered or not. link12313. 75 or something? I dammed of 2 exits of a river with . No flood gates no pumps reservoir with slow and steady water output. I advocate waterways under path platforms as well, it just works so well, and costs very little water. A suitable. 2. ago. Then when the drought starts (or otherwise passively) it just reduces water height by a rate. Uploaded: 28 Dec 2022 . dandirkmn • 2 yr. When you place the water wheel at a considerable distance from your workshops, you then need to connect them to each other with shafts. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the. Floodgate (max) height mutiplyer Mods. Timberborn. If you. Stay safe, Timberborn community. The. Setting the triple floodgate to (2. Select Inventor building. 0. levees will be the foundation of the structure. When you are building things you can see if they are too far from the district center. By being height-adjustable floodgates offer more control over water. 5K 56K views 1 year ago A very important topic in a world where water is super. Ok, need some advice on reservoir placement. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. 5 floodgate or a dam, but with a dam you can just path over to the other side. If you want a passive reservoir, just use levees with dams on top, and leave a. Note that it is not possible to place a Levee on top of a Dam. It really screws with my system and really defeats the purpose of floodgates. Generally if you're building a reservoir, spillway, aqueduct, etc. All Discussions. with 1 lonely floodgate accessing the lower 3 levels and the rest the higher. 0 where there is a balance of water flowing in and out resulting in. Some notes: 1. More resolution in the floodgate heights. Timberborn > Feedback & Suggestions > Topic Details. The Plains is the map that the developer, Mechanistry, suggests you start out with. Allows maintaining water flow during a drought if you have enough water in your resevoir. Sep 17, 2021 @ 11:38am How to adjust floodgate heights. The strength of each source block combined is overpowering the dam. The floodgate is blocking some water and the floodgate is allowing some water through. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Make beavers in thread mills have increased food and water demand ( a lot more water. I can only utilize the top 3 layers (3 tile floodgate). ago. 5, it stops while the dams allow flow. Timberborn has continued to be the most interesting early access game because of how willing they are to add new things. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. That way you can have a floodgate deliver small amounts of water down irrigation channels without flooding everything or draining the storage area. Currently we offer automatic setting of floodgate height when a Drought starts or ends, based on a basic schedule or based on a Stream Gauge depth. It's an excellent mod. Flood a bit, dry, wait a bit, flood again. This building would look like a 2x4 levees on the left with a 3 high floodgate with a wooden trough operated with ropes, the trough allows for a specific amount of water to pass through (like 0. 400 assemblers, 18K titanium glass/minute. A more realistic approach would be a single block which levvies can be built upon. x - Timberborn console window has appeared on your desktop. Price: £20/€21/$25. Building artificial lakes. Most of the game mechanics work really well for me, what I think should be improved to avoid micromanagement are two features: - warehouses: it should be possible to set a maximum for a certain good to be stored. Bugs and Suggestions. The triple floodgate has 7. Automation of floodgates. I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. The Timberborn development team created a video, in which an elderly beaver speaks of the history of the "hoomans" and their demise, leading to the beavers rise is status. Assign one beaver to this building. Blocks water based on how you adjust it. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Probably over engineered, but it worked well for food and trees. ) Thanks again Grubs for your help!The first mod is BepInEx for Timberborn. However in Timberborn, the floodgate can only be built at the top of the dam structure, which only allows at max draining 3 blocks of water, thus making all dams over 3 blocks high complete meaningless. District limits have been removed, distribution has been reworked, and a whole new map has been added, and there's lots more besides. Therefore, stacking is not possible. I don't know if the fluid engine would still make that work. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical…Tanks are no longer good-specific, as you can pick what’s stored inside. 75 or something? I dammed of 2 exits of a river with . This video guide will cover the advanced strategies I have learn. like 3-5 times as much). Golem Comparison. Have a dam, and then eventually a second damn above your first (floodgates > dams) to store plenty of water, then if/when your first dam dries out, release a little water from your second. Each dam piece you construct will cost you 20 logs. The drop engages the 'waterfall' flow rate which is just enough to fill a two wide channel and turn power wheels. Last updated: 2 years ago. Showing 1 - 14 of 14 comments. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Found out that my 10 tile tower of water does not really utilize the bottom 7 layers of water, because I cannot open the tower at the bottom. If you make a triple floodgate with every step down, the water flow starts oscilating heavily. This is a mod that allows floodgates and pumps to be programed to start/pause on simple triggers, such as drought start/end. The Forester is the first thing to get down in any new district, the earlier you're planting Maples in an area, the better. Gear Workshop - "Wooden gear's solid!" was a catchphrase coined by Ol.